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Hide from Animals
Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory capabilities, such as Blindsense, Blindsight, scent, and Tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an Animal or attacks any Creature, even with a spell, the spell ends for all recipients.
Attributes
Casting Time
1 standard action
Components
S, DF
Duration
10 min./level (D)
Level
Druid 1, Ranger 1
Range
Touch
Saving Throw
Will negates (harmless)
School
Abjuration
Spell Resistance
Yes
Target
One creature touched/level
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